Elgbot 2.0 Serverisde for testing purposes (name recognition of player only)

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Elgbot 2.0 Serverisde for testing purposes (name recognition of player only)

Checkout Elgbot over on X-null http://www.x-null.net/forums/showthread.php?749-Elgbot-2-0-Serverisde-for-testing-purposes-%28name-recognition-of-player-only%29

Elgbot
Elgbot

Elgbot 2.0 Serverisde for testing purposes (name recognition of player only)
NOTE You need REBORN PATCH Release Candidate 2.5

NOTE: This is NOT compatible with the reborne PK3's version of strings.scr

Elgbot Serverside 2.0.4 & zzzzzzz_elgstats_FT_patch

2.0.4
Improved performace on elgbot_continuoussave. Skipped reading, to save crashes
Added abilities to see melts in more FT gametypes
Added elgbot_sounds cvar to play sounds local or global

2.9.3
Fixed files.scr file wrapper. Stats should now save again.
Added stat axis, allies. (Which team you were)
Removed scrolling instructions to save crashing and lag
Now use event "spawn" as well.
elgbot_fnametype default is now 3.
Fixed location recording bug

2.0.2 (untested, just written)
Added cvar elgbot_fnametype. 1 or 2. This sets if the script should use IP's or player Names for the filename.
Fixed crash with gotkills not being a player
Fixed hud after a round
Added stat "melts" for FT, and code for adding stats for any Mefy game type.
Added cvar "elgbot_continuoussave", to save every stat change, to save stats over round based games for now.
Fixed gotbash / bashed typo
Changed menus to be a little nicer.
Changed font size on instructions menu to be smaller and NOT virtual res
Changed font on display stats to be the same as game font.
Rewritten some code to make adding stats easier.
Changed the player scoreboard menu for teams

elgbot_fnametype
- This must be set to 1, or 2. if left, 1 will be set by default.
1 - This will use a players IP for the stats file.
2 - This will use a players name for the stats file
3 - Use both. The players name is proceeded by the players IP.

elgbot_continuoussave
- This will save the stats to file EVERYTIME the stat is updated.
This should only be used during round based games.
If this is not used during round based games, total stats will NOT save on round restart
This could cause a lot of extra work for the game. It is experimental.

NOTE:
I elgbot_continuoussave is set ON. Depending on your elgbot_fnametype type. If two players shoot each other, and have the same filepath.
This could crasht he server.

2.0.1 (untested, just written)
Added scoreboard menu on key bind "keyp 3"
Added cvar "elgbot_announceend"
Added stat "endedspree". Counts how many killing spree's you have ended.
Fixed respawn debug line left behind.
Fixed instructions for global

Elgbot Serverside 2.0

Tracks killing sprees and stats for your server

Client event sounds for killing sprees and double kills. As well as headshots
can be downloaded.

Totally rescripted it from Elgbot 1.0

This now uses files, and events to record and play. It will keep scores from players ons erver for next time. They can view these by binding "keyp 1" and "keyp 2" , to keys. Then toggle them on or off.

The instructions ar shown at random (timing can be edied in main.scr). However the intrusive instructions on the right, are only shown if a player is in spectator. OR joins the server. (connected).

headshot sound now works
Usual sounds, double kills and killing sprees.

You can add more sounds by editing main.scr, for other events. bash maybe?

Stats kept - see screenshots,

This uses events and files.scr as well as dmprecache and strings.scr

never tested live yet....and only tested for errors in a server console, no real game play.

Cvars are edited to be on by default, unless you set otherwise.

Install
---------

1. Create a folder in your main named "elgbot"
- This is for stats

2. place zz_elgbot.pk3 in your main folder

3. Edit the server config file.

Cvars:
-------

elgbot
-1,0...on or off.

elgbot_version
-what version

elgbot_dbltime
- Time between double kills possible

elgbot_writestats
- Write stats or not? 1/0

Events used
-------------
disconnect
connect
keypress
killed
damage

Client

Elgbot Client side sounds for Elgbot Serverside 2.0

These sounds play on events such as headshot for elgbot servers

Install
---------

1. Place sounds folder in your mohaa main folder.

mohaa main is usually in your mohaa installation directory.
%program files%/EA Games/Mohaa
Attached Files
elgbot_clientside.rar (816.0 KB, 13 views)
zzzzzzz_elgstats_FT_patch.pk3 (83.1 KB, 1 views)
Elgbot server 204.rar (33.7 KB, 1 views)

Happy shooting - Kill em ALL and kill em again

 

 

Cheers

  Heatsinkbod

&nb

How to Install Client side Sounds for Elgbot 2.0

1. Download the attached file "SOUNDS.ZIP"
2. Unzip using 7zip or winzip so you end up with a folder called "sounds"
3. place the folder in to your MOHAA MAIN directory "c:\programfiles\EA Games\MOHAA\Main\"

mohaamain.jpg

PreviewAttachmentSize
sounds.zip986.56 KB

Happy shooting - Kill em ALL and kill em again

 

 

Cheers

  Heatsinkbod

&nb

Re: How to Install Client side Sounds for Elgbot 2.0
Hello Im Red Grave from the -=LKW=- Clan and been helping headsink with other players test this mod on his server have to say really good mod, and i wanted to making something to help my clan members get this sounds installed as a lot of them were having trouble with it so i made this and a read me u can pick at if you like

Here is the program i made all it dose it move the sounds from the "sounds" folder in to a folder it makes in the main folder
here a screenshot

Sounds installer

you can download it here if you like : http://www.mediafire.com/?tzjxuylg980jr6d
(only tested on Vista)

and here is the read me i made to better explain how to get to the main folder and put the sounds in it

http://www.mediafire.com/?tzjxuylg980jr6d

Hello welcome to this read me in this read me i will
try and go into more info on how to install the sounds
pack so firsts things first, this is a sounds pack for Elgbot
server side mod so this sound pack will only work on servers
with the mod now knowing this here is the step my step
guide on how to install the sound pack by hand

Step 1, Goto "My computer" or "Computer" for vista or Win 7

Step 2, Find your MOHAA game folder,

XP game folder path : C:\Program Files\EA Games\MOHAA\
VISTA / WIN 7 folder path : C:\Program Files (x86)\EA Games\MOHAA\

The other way you can find your game folder is to right click on your MOHAA icon on your desktop
and press "Open File location" it will take you to your game folder

Step 3, After finding your MOHAA game folder open your main folder

Step 4, Move the sounds folder from the .zip your downloaded and put it into
your main folder

Step 5, Run the game and join a server with Elgbot installed

Have fun and play clean

Mod / sounds by : Elgan found at www.x-null.net forums

Extra readme made by -=LKW=- Red Grave

I have attached Redgraves installer to this post - Great work Redgrave thanks for this

PreviewAttachmentSize
Elgbot_sounds.zip1.25 MB

Happy shooting - Kill em ALL and kill em again

 

 

Cheers

  Heatsinkbod

&nb