no_damge for models

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no_damge for models

I'm trying to get final touches done on my map.
I recently discovered that some models ie jeeps, tanks and whatnot like to disappear
when they take too much damage.
 
I can't find any info anywhere on this.
what is the key and value setting to place on a model to take no damage?

Re: no_damge for models

$jeep no damage

Re: no_damge for models

Ok thankyou,
 
so, an example in the entity window
 
classname      static_vehicle_piperplane
model             static/piperplane.tik
origin              -675.00 -213.00 43.00
scale             1.0
solid              1
spawnflags     0
testanime       idle
 
 $jeep            no damage
 
 
Is this correct?

Re: no_damge for models

If you are working with radiant i dont know the place to put the no damage command but by scripting if you put like this:
 
$static_vehicle_piperplane no damage - he dont take damage
 

Re: no_damge for models

"nodamage" in 1 word , not "no damage" and into script .scr -
set key "targetname" to "jeep1"
and copy to scr file:
//************
//mapname
//Architekture: Major_A
//Scripting: =[A.T.C.D]=ColZbynda
//**************
main:
$jeep1 nodamage
end