Lets go do modfix for spearhead :)

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Lets go do modfix for spearhead :)

Hello everyone,
so we will try collection mods and try make one big mod for fix server spearhead and hope it will be compatible with more mods. Smile
and need public correct (fixed) server.cfg file.
What u think about it:D ?

Re: Lets go do modfix for spearhead :)

I hope the support for Spearhead can be built on like AA so this would be great thing

Happy shooting - Kill em ALL and kill em again

 

 

Cheers

  Heatsinkbod

&nb

Re: Lets go do modfix for spearhead :)

here is server.cfg from me:

//First good to make logs in server for helping when server crash etc....we will see in qconsole.log what happen
//LOGS
seta g_logstats 1
seta g_log "qconsole.log"
seta g_logSync 1
seta developer 2 //2
seta logfile 2 //console log - 0=no log 1=buffered 2=continuous 3=append
seta chat 1
seta sv_chatter 1

//for Mod Counter Intelligence we need run config [default.cfg (for linux) or ci.cfg(for windows)]
exec ci.cfg //for windows
exec default.cfg //for linux

// Server Name
// Name that will appear on the server browser
sv_hostname "Server_Name"

// Use Gamespy
// To use GameSpy gaming service for internet-based multiplayer games.
// If this is 0, players will not be able to see your server via the in-game browser nor gamespy arcade.
set sv_gamespy 1

// Game Type
// 1 Free for All
// 2 Team Based
// 3 Round Based
// 4 Objective
// 5 Tug Of War
// 6 Liberation
seta g_gametype 2

// Health Drop
// When enabled players will drop a health pack when killed
set g_healthdrop 1

// Realism
// Toggles reaslistic mode
set g_realismmode 0

// Fast Run Speed
// When checked, the speed at which players can run through levels is increased.
// Leaving it unchecked defaults to Medal of Honor Allied Assault's original run speed
set sv_dmspeedmult 1.100000

// Team Damage
// Toggles friendly fire
set g_teamdamage 0

// Heal Rate
// Determines how fast players heal when they use a health pickup
set g_healrate 100

// Max Players
set sv_maxclients 16

// Time Limit
// This sets the elapsed time at which the game ends, the winner being the player with the highest score at that time.
set timelimit 20

// Frag Limit
// The score at which the player or team will win the current map.
set fraglimit 100

// Map Rotation Time
// This sets the maximum amount of time in minutes players will spend in a particular map.
set maprotationtime 30

// Team Spawn Delay
// This sets a delay in seconds between spawns. This is useful if you would like the
// player spawned in batches, rather than one at a time
set sv_team_spawn_interval 0

// Round Reset Time
// This sets how long each round will take, in minutes. This can be smaller than the map rotation time, but not larger.
set roundlimit 0

// Inactive Spectate
// This sets the time in seconds after which an inactive player becomes a spectator. To save server bandwidth, 60 seconds is default.
set g_inactivespectate 0

// Inactive Kick
// This sets the time in seconds after which an inactive player is kicked out of the game. 900 (15 minutes) seconds is default.
set g_inactivekick 0

// Pure
// Verifies that the files on the client are the same as those on the server.
set sv_pure 0

// Allow Vote
// Enables players to call a vote.
set g_allowvote 0

// Flood Protect
// Limits amount of text a player can type
set sv_floodprotect 1

// Forces players to only be able to spectate behind their own team.
set g_forceteamspectate 1

// dmflags -- flags that can be set in the dmflags variable.
// DF_NO_HEALTH (1 << 0)
// DF_NO_POWERUPS (1 << 1)
// DF_WEAPONS_STAY (1 << 2)
// DF_NO_FALLING (1 << 3)
// DF_INSTANT_ITEMS (1 << 4)
// DF_SAME_LEVEL (1 << 5)
// DF_NO_ARMOR (1 << 11)
// DF_INFINITE_AMMO (1 << 14)
// DF_NO_FOOTSTEPS (1 << 17)
// DF_ALLOW_LEAN (1 << 18)
// DF_OLD_SNIPERRIFLE (1 << 19)
// DF_GERMAN_SHOTGUN (1 << 20)
// DF_ALLOW_OLDMAP_MINES (1 << 21)
//set dmflags 2097152 //this value can be for FreezeTag gametype
set dmflags 1310728 //this value can be for Countdown gametype

// Invulnerable Time
// Amount of time (in seconds) a player is invulnerable for after spawning (default=3 seconds)
set sv_invulnerabletime 3

// Team Kill Warning
// Amount of team kills before the player is warned
set g_teamkillwarn 3

// Team Kill Kick
// Amount of team kills before the player is kicked off the server.
set g_teamkillkick 5

// Team Switch Delay
// Frequency at which you can switch teams
set g_teamswitchdelay 0

// Allow Join Time
set g_allowjointime 30

// Private Clients
// Clients that require a password to join
set sv_privateclients 0

// Password
// Allows you to set a password for the server
set sv_privatepassword ""

//Rconpassword
set rconpassword "yourrconpass"

// Keywords
// Keywords which allow browsers to filter servers.
set sv_keywords ""

// Net Port
set net_port 12203 //default 12203

// Minimum Ping to allow clients to join with. 0 means anyone
set sv_minping 0

// Maximum Ping to allow clients to join with. 0 means anyone
set sv_maxping 250

// Maximum Rate
set sv_maxrate 0

// Map
// Starting map on the rotation.
map "dm/mohdm1"

// Map Rotation List
sv_maplist "dm/MP_Verschneit_DM dm/MP_Bazaar_DM dm/mohdm6 dm/MP_Stadt_DM dm/MP_Bahnhof_DM dm/mohdm1 dm/mohdm2 dm/mohdm5 dm/MP_Brest_DM dm/MP_Holland_DM dm/MP_Unterseite_DM dm/MP_Gewitter_DM"

// Default to no-sprint and original Allied Assault runspeed
sv_sprinton 0
sv_runspeed 250 // spearhead runspeed is 287

//Settings for Countdown mod
set countdown 1
set countdown_time 10:00
set countdown_light 1
set countdown_rounds 1
set countdown_hold_for 0
set countdown_locate 5
set countdown_idle 100

//For fix lag
set sv_maxpackets 15

of course we can fix or add more options

Re: Lets go do modfix for spearhead :)

and i have custom.cfg (part of Honesty config) for Counter Intelligence mod:

//Part of Honesty Config for use with MOHAA Counter Intelligence / MatchWatch 1.4.3.0 / Missionary
setu hc_ver 3.4
setu r_light_nolight 0
setu r_showSmp 0
setu r_farplane 0
setu r_farplane_nocull 0
setu r_farplane_nofog 0
setu r_novis 0
setu r_lightmap 0
setu cg_te_dietouch 0
setu r_fullbright 0
setu r_vertexlight 0
setu g_showbullettrace 0
setu cheats 0
setu r_mapOverBrightBits 1
setu developers 0
setu r_light_showgrid 0
setu r_overbrightbits 0
setu r_showsky 0
setu r_nobind 0
setu r_showcull 0
setu r_singleshader 0
setu ib_wallhack 0
setu ib_hud 0
setu ib_doaim 0
setu ib_doshoot 0
setu cheats 0
setu t 1627384950
setu t1 XctwN1asnFe
setu t2 4HeiSRisEn4u
setu mwvar1 0
setu mwvar2 0
setu r_picmip 0
setu r_lodcap 1
setu r_lodscale 1
setu r_lodviewmodelcap 1
setu cg_3r3_person 0
setu eg_3rd_person 0
setu eg_forceModel 0
setu r_faztsky 0
setu r_ssowtris 0
setu r_ssowsky 0
setu r_speees 0
setu r_novls 0
setu r_nocoll 0
setu r_lightmag 0
setu r_ferplena_nofog 0
setu r_dramstaticmodels 0
setu r_vertexLlght 0
setu r_fu11bright 0
setu r_sing1eShader 0
setu Bwalls 0
setu Gwalls 0
setu Rwalls 0
setu NoFog 0
setu Panic 0
setu Zhack 0
setu ClearWalls 0
setu SemiTrans 0
setu Ghack 0
setu Rhack 0
setu Bhack 0
setu cr_aimbot 0
setu cr_autoshoot 0
setu cr_skeletonesp 0
setu cr_ignoreglass 0
setu cr_nameesp 0
setu cr_playerchams 0
setu cv_wallhack 0
setu cv_autoshoot 0
setu cv_playerchams 0
//End honesty config settings

Re: Lets go do modfix for spearhead :)

Ok Many thanks for that, thats the kind of stuff that helps players setting up a server and will also help me setup any new SH servers - If you can see areas on the site where you want to see more support for MOHSH then please just give me a shou

Happy shooting - Kill em ALL and kill em again

 

 

Cheers

  Heatsinkbod

&nb