More HOT NEWS!!!! MOHAA Pro MOD

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More HOT NEWS!!!! MOHAA Pro MOD

Santa has been early again Shock

Quote:
Mohaa ProMod
I like to go with this ProMod into public alpha / beta.
The name "ProMod" for this mod is based on a conversation between me and Dictator from Clanbase where I explained him the idea and he said "so its something like the promod from cod4 ?", I do not know much about the promod from cod4 but thought this would be an ok name for it.

Except for the playmode and anticheat control concept and some minor stuff I do not owe any credits for it, I just have put some known mods together, and I partly have rewritten, simplified or modified them to fit with the concept.

You can understand this Mod as an addition / extension to the Patch 1.12 where a main focus is to work optimal together with the Patch 1.12 ... and ... I need to mention that it is not allowed to run this mod on servers without Patch 1.12 from this site.

A note to the version: This version will contain errors and bugs, and some parts are not finished or working.

I will post here the complete content of the description / credits file for your convenience:

***********************************************
***************** Description *****************
***********************************************

Purpose and Motivation for this mod was and is to have a mod that is working properly alongside the Moh:AA Reborn Patch 1.12 and including many single mods and fixes into one mod and to support public/warserver and leagues with a Playmode system.

The idea of this Playmode system is, that the mod contains predefined sets of settings which can be switched by serverowner/admin on-the-fly with a single command.
There are currently 3 playmodes meant for use on servers: public1, public2, public3, further a bash round mode and sniperonly mode. These playmodes can be run in either anticheat or non-anticheat option. These playmodes can be freely configured except if they
run in anticheat mode they will be using predefined anticheat settings and using anticheat functions from the Moh:AA Reborn Patch 1.12.
The current running Playmode is announced on the server and permanently visible to all players.

Leagues can define their own playmodes which are integrated into the mod and can be turned on by admins e.g. with command: rcon playmode clanbase1. The server will then run with the settings defined by e.g. clanbase, this can be anticheat settings, cvars for the server and clients, or any other available mod. Aslong as this selected league playmode is active, admins cannot change the predefined settings.

***********************************************
***************** Legal Notes *****************
***********************************************

The Mohaa ProMod is supposed to work only together and alongside with the Moh:AA Reborn Patch 1.12.

IT IS NOT ALLOWED TO USE THE Mohaa ProMod OR MODIFIED VERSIONs OF THIS MOD ON SERVERS THAT ARE NOT RUNNING THE MoH:AA Reborn Patch 1.12.

The Mohaa ProMod is copyrighted and protected by international laws.

The Mohaa ProMod contains many sources and material from other modders/scripters (see Credits section) in original or modified versions, the authors are copyright holders of these sources and I do not claim any credits for those sources/mods.

***********************************************
******************* Features ******************
***********************************************

- Playmode system
- Anticheat system
- force cvars system
- admincam (not implemented in beta)
- airstrike (not implemented in beta)
- anticamp
- antigodmode
- anticham skins
- antidoorblock
- antispawnkill
- antishark
- christmas trees (beta)
- punishment, admin commands
- time alive count
- fire for effect
- modelfix
- check-team_swap
- weapon_skin_fix
- under map check
- anti door bug nade
- guided missiles
- exploding headshots
- jetpacks
- fireworks (not implemented in beta)
- flakfire
- cinematic endings
- teleports
- common mapfixes
- medics
- message system: center screen
- message system: left screen
- message system: console
- mines
- playerstates
- serverplanes
- show mapnames
- show custom map warning
- skillbalancer (not implemented in beta)
- teambalance
- kill streak announcer (not implemented in beta)
- teamkill check/punisher (not implemented in beta)
- trapshooting
- userradar
- weaponlimiter
- weaponsdroppable
- nade limiter (not implemented in beta)
- weather / daylight (not implemented in beta)
- weather / night
- weather / snow
- weather / storm-rain
- sniperonly
- groundonly (not implemented in beta)
- spectator handling
- one-hit-kill sniper
- rifle only
- pistol only
- panzerfaust only
- allweapons
- userradar
- 3rd person mode
- hunt rush fix
- maxkill system (to prevent from aimbotters) (not implemented in beta)
- ranking (not implemented in beta)

Gametypes:
- default gametypes
- Freezetag
- Survival Horror

***********************************************
******************* Installation **************
***********************************************

The Mohaa ProMod currently only works on Moh Allied Assault, Spearhead and Breaktrough support is planned for future versions (if requested)

To install the mod:

Upload the zzzzzzzzzzzzzzzzzpromod.pk3 in your main folder of your server.

Modify the settings from the folders public1, public2, public3 to your likings (note: Playmode bash + Playmode sniperonly using the settings from public3).

Upload the settings folder (with the subfolders) to your main folder of your server.

Add this to your server.cfg:

seta "promod" "1"

Optional add the playmode to your server.cfg:

seta "playmode" "public1"

Restart server

***********************************************
******************* Operating *****************
***********************************************

The command to switch between playmodes is: rcon playmode
Example: rcon playmode public1

Available playmodes are:
public1
public2
public3
sniperonly
bash
clanbase1

public1noac
public2noac
public3noac
sniperonlynoac

The extension "noac" means this mode runs in a free mode without forced anticheat settings. For example if you want to run your server without antiWH on then you need to choose a noac playmode (and maybe modify settings of public1 like ac_cvars and force ac_cvars), e.g. the command would be "rcon playmode public1noac"

If the server is running in a public playmode single settings can be turned on / off with rcon, e.g. if you want to turn on 3rd Person mode you type: "rcon 3rdperson 1" , a restart is at the moment for most nescessary to take effect (check out settings.cfg for available cvars that can be used).

The default playmode is public1

***********************************************
******************* Credits *******************
***********************************************

Firstly a note on ingame credits, I have with a few exceptions mainly removed all ingame credits, instead there is a small ad (non-annoying I believe) in the bottom right corner with rotating messages. If any of the authors of used sources in this mod wishes to be mentioned there please drop me a line.

Biggest thank goes to Elgan (Elgan Sayer, www.mods-r-us.net) and his amazing adminpro mod, its an outstanding (learning) source for all modders/scripters. Many functions and concepts of the Mohaa ProMod are basing on Elgans work. I have partly simplified and modified them and some are in original version included:

admincam, anticamp, punishment, modelfix, weapon-skin-fix,antishark, medics, christmastree, under map check, medics, message system center, serverplanes, weaponlimiter, exploding headshots, mines, antispawnkill, time alive count
______________________

airstrike: cobra
anticham skins: contex, Trinity, Shadow
antidoorblock: stranter (Sim0n)
fire for effect: Rookie One
anti door bug nade: Hal
guided missiles: Sorridstroker
firework: Giffe
flakfire: Giffe
Teleports: damn79
common mapfixes: Conglomeration from MAM mod, Snakes Serverpatch + Official CMohl 2.4 mapfix
Survival Horror: Rookie One
Fire for Effect: Rookie One
Weather/snow: RicHard
Trapshooting: RicHard
Cinematic Endings: RicHard
Freezetag: Mefy
NextMapIs (modified version): Giffe

Other people that need to be mentioned (I defo have forgot some, please drop me a line):
Sor
Sorridstroker
Hal
jv_map
Creaper
______________________

Special Thanks to:
Manuela who helped me with testing the Mod and the Patch, for her ideas, finding bugs and errors, for just being there and supporting the project and for her patience with my noobiness. (I know its hard to get along with me, because I can be a real douchebag)

______________________

***********************************************
************** Future Versions ****************
***********************************************

several more gametypes are planned for future versions
Several more weapons based mods are planned for future versions (e.g. ckr on/off)
An rcon menu system for admins is planned for future versions

It is planned to divide the mod in a core part which contains the anticheat control system and playmode system and an other part which contains the other functions/mods.

Check out over at http://www.x-null.net/forums/showthread.php?273-Mohaa-ProMod

Happy shooting - Kill em ALL and kill em again

 

 

Cheers

  Heatsinkbod

&nb

More HOT NEWS!!!! MOHAA Pro MOD

so do I Rolling Eyes

always look on the bright side of death