Reborn RC2 Alpha Release

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Reborn RC2 Alpha Release

Hi all great news over at Xnull

Quote:
REBORN PATCH Release Candidate 2 Alpha Version
I guess this should be announced earlier but I decided that the current state is ok for RC2 release, and will eventualy get smaller updates until RC3 is out.

New things that have been added:
Localization Error Removal Fix
New commands: ad_say, ad_sayp, ad_banid, ad_dischat

Things that have been tweaked / fixed in this version:
New and reworked ad_status command
UserInfo Buffer Overflow fix (now it won't show up messages, but will still protect server)
Patchver command shows internal patch version number now.
Stufftext Bypass Protection tweaked and random kicks fixed (there will be only very small chance of false-positives now)
Small fix for Voting System - now when kick vote is issued and player that is to be kicked changes his name - vote will update it too
Fix for AntiWH - spectators were traced, now it should be fixed
Other small bug fixes

AntiWH Tweaks:
Added Backface "Culling" - won't trace people that are behind us
Added PVS (Potential Visible Set) check - won't trace people that are in totally different map segment (like people inside of rooms vs. people outside )
These optimizations are added to every AntiWH mode and should reduce trace counts and lead to high lag reduction

New Console Commands

Now, several ClientAdmins commands are also added to console, which means that they can be used via RCon.

These are:
banname
listnames
unbanname
banip
listips
unbanip
banid
listadmins
chatfilteradd
listchatfilter
chatfilterremove
dischat
sayp

They work the same way as ClientAdmins commands, but are without ad_ prefix.

New Added Commands Description:
ad_dischat / dischat - allows you to disable specific player's chat while others can still talk. To re-enable his chat, use the same command on him again.
ad_say - works the same way as RCon say command and can be used by every ClientAdmin access level.
ad_sayp / sayp - works the same way as RCon say command but "p" stands for private, which means that you can send message to specific player (can be used by every ClientAdmin access level and via RCon / console )
ad_banid / banid - bans player's IP, but instead of player's IP, it requires his client number, and it will get his IP automaticaly = faster and easier banning

New Scripting System

Allows us to add new, fantastic commands to MoH:AA scripting engine, and brings new possibilities to modders.
In this release we've added 17 new scripting functions!

This haven't been done before, and this opens doors for a lot of new, amazing mods.
What's important - it works also for Linux and this means that cool stuff like FreezeTag with kills for melts can be enjoyed by even more server admins and players!

Deprecated things:

Auto-Update System is turned off for this release. We'll introduce better auto-update system with RC3 release.
Thats why this release doesn't come with files like: slauncher, patch_ver, version checker etc.

You can keep these files if you want to be extra sure, that everything works correctly but they aren't needed anymore.

During development I fixed other small things or typos etc. but they weren't that important and aren't listed here.

Read documentation for new commands syntax.

HudDraw Indexes from 0 - 4 are reserved for Reborn Patch so try to avoid using them in your mods, otherwise you can overwrite patch functions display (like Voting System) display. You can however change their positions if you want to reorganize players huddraw display for your mod

DOWNLOAD LINKS:
Reborn 1.12 RC2 Patch - Windows
Reborn 1.12 RC2 Patch - Linux

NOTES:

Because of huge amount of changes, I could miss something or forget about something, so please be patient if your fresh install will have bugs right away. I was testing this release before I put it here, but still - it can have some bugs.

If you find something during first 24h of using it - post here and I'll try to release a hot-fix for it.

Check out here -:
http://www.x-null.net/forums/showthread.php?531-REBORN-PATCH-Release-Candidate-2-Alpha-Version

Happy shooting - Kill em ALL and kill em again

 

 

Cheers

  Heatsinkbod

&nb

Re RC2

Ok we now have an open public server to test out RC2

109.70.148.92 12261 Its been built as a AAAA match server so our normal FT setup.......

Dave it wont have your latest Adminpro fixes on as it was from old backup of AAAA match server 1.....

I have used the UK binaries (not try'd without)

Just checking out docs as to what settings we will use......

Happy shooting - Kill em ALL and kill em again

 

 

Cheers

  Heatsinkbod

&nb

Re settings....

So I guess we go for -:
sv_antiwh
0: AntiWH OFF
1: Bone A-WH ON
2: Hitbox A-WH ON
3: BonePredict
A-WH ON
1 when ON, turns Anti
Wallhack System will be sv_antiwh 1

sv_antistwh 0: AntiSTWH OFF
1: AntiSTWH ON 1
when ON, turns Anti
Shoot Through Walls
Hack system 1: AntiSTWH ON 1

sv_recoilemulation 0: AntiNoRecoil OFF
1: AntiNoRecoil ON 1
when ON, turns
NoRecoil detection
and server recoil
emulation for
NoRecoil cheaters AntiNoRecoil ON 1

sv_stufftextdetection
0: Stufftext Bypass
Detection OFF
1: Stufftext Bypass
Detection ON
1
If set to 1, Stufftext
Bypass Detection
System will check if
players use modified
game to protect
themselves against
admin tools that make
use of stufftext
command (this can
make them
invulnerable to kick
commands etc.

sv_stufftextdetection on 1

These are the default settings so I just need to remove our settings from config that are set to off........

Happy shooting - Kill em ALL and kill em again

 

 

Cheers

  Heatsinkbod

&nb

Re

Ok patch running with all default settings now - just need to get a few on later to stress test Wink

Happy shooting - Kill em ALL and kill em again

 

 

Cheers

  Heatsinkbod

&nb

Re

The test server is open to public but if any of you are about tonight please drop on to server so we can get a good amount of players to test it well.......

Happy shooting - Kill em ALL and kill em again

 

 

Cheers

  Heatsinkbod

&nb